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There is no neat distinction between operating system software and the software that runs on top of it.
In software, we rarely have meaningful requirements. Even if we do, the only measure of success that matters is whether our solution solves the customer's shifting idea of what their problem is.
Our technology is very scalable. Our software can accommodate enormous numbers of clients. It's a marvelous opportunity. We'll keep developing products.
Certainly there's a phenomenon around open source. You know free software will be a vibrant area. There will be a lot of neat things that get done there.
We can collaborate with a Netscape employee or partner who's halfway around the world. We can distribute information and software to customers and shareholders, and get their feedback.
Similarly, computer literacy courses tend to produce computer people who know a lot about computers or a piece of software but they don't help people become fluent with the machine.
Software is usually expected to be modified over the course of its productive life. The process of converting one correct program into a different correct program is extremely challenging.
With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We're making plans so that this type of thing won't happen.
Except for its backward compatibility with existing Wii software and accessories, we have so far failed to make propositions worthy of Wii U's position as a successor to the Wii system.
My best decision was to choose to go to Wall Street over law. I learned a lot and focused on the expanding software industry at a time when the independent software industry was just beginning.
Software patents, in particular, are very ripe for abuse. The whole system encourages big corporations getting thousands and thousands of patents. Individuals almost never get them.
By the time Apple's Macintosh operating system finally falls into the public domain, there will be no machine that could possibly run it. The term of copyright for software is effectively unlimited.
While the creative works from the 16th century can still be accessed and used by others, the data in some software programs from the 1990s is already inaccessible.
There is only one real computer - the universe - whose hardware is made up of non-spatial states of consciousness and software is made up of superhuman as well as non-superhuman thoughts.
We can provide beta software to our developers in advance of the general public. We can easily link up with external partners, customers, and suppliers.
Twenty-five years ago, the notion was you could create a general problem-solver software that could solve problems in many different domains. That just turned out to be totally wrong.
As a person with the retentive mental capacity of a goldfish and a dislike of repetition, I frequently make use of the thesaurus built into my Microsoft Word U.K. Software.
Paying isn’t wrong, and being paid isn’t wrong. Trampling other people’s freedom and community is wrong, so the free software movement aims to put an end to it, at least in the area of software.
The complexity of software is an essential property, not an accidental one. Hence, descriptions of a software entity that abstract away its complexity often abstracts away its essence.
Our goal in making these changes is to enable Microsoft to achieve greater agility in managing the incredible growth ahead and executing our software-based services strategy.